snowblindmods: (Default)
Snowblind Moderators ([personal profile] snowblindmods) wrote in [community profile] snowblindooc2016-06-14 09:08 am
Entry tags:

Event: Emergency Repairs, Part Two

EMERGENCY REPAIRS
The tablets finally finish their download in the early afternoon. The tablet beeps and the program opens immediately to a network that looks very much like their normal one, albeit empty of conversation. Then, a voice and a face--it's one some may recognize as that of Robert Miller.

"Let's make things appear in a way you'll understand, shall we?"

For those outside, this seems to do nothing. For those down in the depths, however, they will find themselves compelled to enter the normal room if they weren't already there. The bizarre, incomprehensible room begins to shift and go dark. Similarly, it seems as if the others down with them are vanishing as well--but only certain people are vanishing, depending on who you are. Everyone sees different people disappearing, until only a small group remains. Finally the tablets of those outside display the room in the depths and the people in it. Some of the people in it. Everyone who signed up has been split into groups, and only group members will be able to see each other. Each group is connected to one of the areas in the town, and those still in town may only interact with and see members of their representative group.

The groups are as follows:

Residential Zone One
Angel ([personal profile] phaseshifter)
Quark ([personal profile] averytinyparticle)
Tavros Nitram ([personal profile] uncertainty)

Residential Zone Two
Fiona ([personal profile] plundering)
Charlie ([personal profile] mightyratslayer)
Zach Spencer ([personal profile] majorlazer)

Ice Tunnels
John Watson ([personal profile] jumpthegun)
Frisk ([personal profile] despiteeverything)
Haurchefant Greystone ([personal profile] silverfuller)

Downtown
Rhys ([personal profile] headjacked)
Enoch ([personal profile] warriorscribe)
Rydia ([personal profile] blessedmaiden)
Cecil Palmer ([personal profile] staytunednext)

Robert begins to speak again. "The administrator is no longer in control--at least for this little stretch of time. I'll explain what she meant before: if you don't do repairs here quickly, people outside will begin to die. But trying to repair the whole thing all at once would be pretty difficult, so having groups is much easier. You're each responsible for part of the town. Your efforts will hinder the other groups--not only because people work better when they're competing but because I find it's much more efficient to give resources based on skill level. Enter the other room whenever you're ready, and don't worry--you can talk to the people you're responsible for over the network. Behave! They can see you."

The video stops. This network is the only one available for the duration of the event, and so no one in a different group or area may communicate with each other. There is no option for private messaging or filtering here. Each group will be tasked with doing the repairs, but it seems as if Robert has very kindly rearranged things in a way that can be understood. Entering the repair room, it seems the angles have straightened out and the colors have quieted. It seems very small, in fact. There's a door, locked, and holes in the wall, large enough for the arms (or legs, if one is so inclined and so flexible) of each group member. The instruction is simple: "Reach into the holes for identification. All group members must participate." Simple, right? But that surely isn't everything you have to do...

As the event progresses, groups will be presented with various tasks that they must complete. Some will be simple, and some will be difficult. Things start out at even difficulty, but the more any one group falls behind, the more difficult things will be, and the less they will have available to work with. Those outside may help their group via communication over the network, but they cannot see or interact with any other group. Interactions between the group underground will take place in the log post.

There will be an OOC thread for group communication and for group answers, one per group number. Most of the time the problems posed will be ones that only need to be played out to solve, although sometimes there will be specific correct answers that must be presented. There will also be a progressing symptom list for those stuck in buildings above ground. It seems like Robert wasn't lying about that, either.

Good luck.
devoutish: (Default)

Re: QUESTIONS

[personal profile] devoutish 2016-06-14 04:31 pm (UTC)(link)
OKAY SO this is a character-specific question rather than a general one - Alfie is stuck, foodless and largely supplyless, in the trapdoor area of 125, which looks like a completely empty room with no toilet tank or anything to drink from. Is it reasonable to say that the day before (when he thought that he might be spending a few nights in the room anyway, if IC justification is necessary), he'd brought down a few small snow piles to periodically melt with body heat and drink? That way, he'll still end the event massively dehydrated, but not flat-out dead. (Though for the record, I'm not totally against him dying if he really should; it's more of a vague preference.)

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phaseshifter: (└(・-・)┘)

[personal profile] phaseshifter 2016-06-14 04:38 pm (UTC)(link)
I assume trying to access the shadownet isn't going to work to get around the inter-group communication issue?
bywolves: (Default)

[personal profile] bywolves 2016-06-14 04:42 pm (UTC)(link)
Are all of the buildings topside are going to be locked/on lockdown for the rest of the event?
devoutish: (Default)

Re: QUESTIONS

[personal profile] devoutish 2016-06-14 04:46 pm (UTC)(link)
Aaaaaand actually a second question, this one more general - is the new network literally the only thing they can access on their tablets, or can they still still use apps such as the notepad, the camera, etc.?
powersouls: (006)

[personal profile] powersouls 2016-06-14 05:09 pm (UTC)(link)
Okay, so the representative groups can talk to people in their area, but can the people in town talk to the other characters in their area, too, or only the group doing the repairs? I hope I worded that well! Basically, I'm wondering if, say, two characters in the tunnels would be able to talk to one another over the network if they're not in the same house, or if they'd only be able to talk to Watson, Frisk and Haurchefant!

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majorlazer: (Default)

Re: QUESTIONS

[personal profile] majorlazer 2016-06-14 05:17 pm (UTC)(link)
okay so if we want to play out some of what's going on within the group, do we post out a new log? just so i've got things squared out!
harlequinofhate: (how sweet the song of grief)

Re: QUESTIONS

[personal profile] harlequinofhate 2016-06-14 07:48 pm (UTC)(link)
"The administrator is no longer in control--at least for this little stretch of time. I'll explain what she meant before: if you don't do repairs here quickly, people outside will begin to die. But trying to repair the whole thing all at once would be pretty difficult, so having groups is much easier. You're each responsible for part of the town. Your efforts will hinder the other groups--not only because people work better when they're competing but because I find it's much more efficient to give resources based on skill level. Enter the other room whenever you're ready, and don't worry--you can talk to the people you're responsible for over the network. Behave! They can see you."

Is this part of the speech only audible to the people who wandered off/are below ground?
starsandtights: (Default)

[personal profile] starsandtights 2016-06-14 08:16 pm (UTC)(link)
Will old network posts and messages still be available for viewing?
deus_ex_phs: (Serious)

[personal profile] deus_ex_phs 2016-06-14 10:34 pm (UTC)(link)
Okay, I have a serious concern about some of this.

"If you don't do repairs here quickly, people outside will begin to die."
"Your efforts will hinder the other groups."
"The more any one group falls behind, the more difficult things will be, and the less they will have available to work with."

Competition is all well and good, but we have a multinational playerbase here, as well as people with lives that sometimes take priority over RP. Schedules just don't always mesh well enough to make rapid response to this event easy. The way this event seems to be designed, this could put some groups at a severe OOC disadvantage - and with them the lives of characters above ground, who have no control over any of this? Am I reading this right? Because this is really alarming to me.

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brokethefirst: (Default)

Re: QUESTIONS

[personal profile] brokethefirst 2016-06-15 01:25 am (UTC)(link)
Luna will be reviving in the morgue on 129. Are the floors of the hospital individually locked up? aka will she be locked in the morgue until event end?
armoured: (Default)

[personal profile] armoured 2016-06-15 08:59 am (UTC)(link)
I know this has been addressed above by Nivi and Jodie, but I'd just like to express my concern about the way the consequences are being handled on OOC availability.

When signing up for the event I made sure I would be available (as, I'm sure, did everyone else). But my availability of GMT afternoon/evening, might not match someone else's availability of EST afternoon/evening (for example). This can make the group seem unavailable, when really the individual members are available just at different times.

I'm enjoying this event, I'm just a little concerned that all the future aspects will also rely on people across vastly different time zones being around within the exact same limited time window. Especially as from an IC standpoint, the characters themselves would likely not be delaying.

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0thingsonmymind: (Default)

Re: QUESTIONS

[personal profile] 0thingsonmymind 2016-06-15 03:06 pm (UTC)(link)
so private messages don't work, do they get an error if they try or would one just post to everyone?

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0thingsonmymind: (Default)

Re: QUESTIONS

[personal profile] 0thingsonmymind 2016-06-16 02:38 pm (UTC)(link)
Is the normal network available to browse through during the event or is it all blocked?

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Re: DOWNTOWN

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final edit, I promise

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Questions!

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Another quick question!

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silverfuller: WARNING: Icons contain SPOILERS (Default)

[personal profile] silverfuller 2016-06-15 12:31 am (UTC)(link)
As of now all three members of Ice Tunnels group of stuck their hands in for verification.

CIRCUIT ROOM COORDINATION

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Re: CIRCUIT ROOM COORDINATION

[personal profile] devoutish - 2016-06-15 15:02 (UTC) - Expand

UPDATE

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staytunednext: (Default)

[personal profile] staytunednext 2016-06-14 11:25 pm (UTC)(link)
Because of time zone differences in the group, I thought an OOC plotting thing might work for rapid response of 'our team will have complied with this' so we can keep moving and nobody dies above ground!

Then thread out as possible.

For the first task, Cecil has stuck his hand in the hole.

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+1

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+1

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